Plask

Plask

Plask is an AI motion capture tool that turns ordinary video into 3D character animation, with editing, rendering, and FBX, BVH, and GLB export for Blender and Unreal Engine.

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motion-capture3d-animationai-animation-generatorvideo-to-video
Last Updated Oct 22, 2026
Plask screenshot

About

Plask is a browser-based AI motion capture service that converts ordinary video footage into 3D character animation, removing the need for a dedicated mocap suit or studio equipment. A clip recorded on a smartphone can be uploaded, and Plask's AI extracts full-body and hand motion that can then be applied to a 3D character.

The workflow moves through four steps: upload a video, import a 3D character model, adjust lighting and camera settings in the built-in scene editor, then export the result. Users can render a finished video directly or export the animated character as FBX, BVH, or GLB for continued work in Blender, Unreal Engine, Maya, or other compatible software. Plask also offers Plask Live for real-time capture into Blender and Unreal Engine, an API for programmatic motion extraction, and a service that produces custom dance animations within 24 hours.

Key Features

AI motion capture from video: Uploads any video clip, and the system extracts full-body and hand motion data, including multi-person capture, that can be previewed and applied to a character.
Scene editing and rendering: Built-in controls for lighting and camera work, plus post-processing options such as motion blur, depth-of-field, vignettes, and tone mapping for finished video renders.
Export to standard 3D formats: Animations can be exported as FBX, BVH, or GLB for use in Blender, Unreal Engine, Maya, and other industry tools.
Plask Live for Blender and Unreal Engine: A real-time capture option that streams motion into Blender (saving takes as actions) or Unreal Engine (via Plask Live Link); it currently requires macOS 14 or later, an internet connection, and API credits.
Custom 3D model import: Supports GLB, FBX (version 7100 or later), VRM version 0.0, and PMX files, with a 50 MB maximum upload size.
Physics and auto-blinking for VRM and PMX models: Uses Babylon-mmd-based simulation for hair and cloth movement, and adds automatic blinking to make characters look more natural.
Plask API: Developers can add video motion capture or realtime pose streams to their own applications, with API keys, credit budgets, and processing status tracking.

Pricing & Fees

  • Pricing: Three plans — Freemium (free, 15-second daily capture limit, 1 GB storage), Standard ($18/month billed annually, 10 minutes of capture per month, 3 GB storage), and Pro ($50/month billed annually, 1 hour of capture per month, 10 GB storage, pre-release features). Paid plans can also be billed monthly.
  • Free tier available: The Freemium plan requires no subscription and includes full body and hand capture, multi-person mocap, exports in FBX, GLB, and BVH, and video rendering.
  • Intellectual property: Animations created by subscribers belong to the users themselves, according to the site's FAQ.
  • Done-for-you option: Plask offers a service that creates custom TikTok-style dance videos within 24 hours for users who don't want to animate themselves.

Who It's For

Plask is aimed at 3D animators, indie game developers, and content creators who need character motion without access to a mocap studio. It also fits VTuber creators and the MMD/VRM community, since it imports PMX and VRM models and supports physics and auto-blinking for them. Technical users can integrate motion capture into their own software through the Plask API, while teams short on time can order custom dance animations through the 24-hour creation service.

FAQ

What is Plask?Plask is an AI motion capture tool that turns video footage into 3D character animation, with a scene editor, video rendering, and export to FBX, BVH, or GLB.

Is Plask free to use?Yes, the Freemium plan is free with no subscription and includes a 15-second daily motion capture limit; paid Standard ($18/month billed annually) and Pro ($50/month billed annually) plans add more capture time, storage, and faster processing.

Which 3D tools does Plask work with?Exports in FBX, BVH, and GLB are compatible with Blender, Unreal Engine, Maya, and other tools, and Plask Live streams real-time motion directly into Blender and Unreal Engine.

Can I upload my own 3D model to Plask?Yes, Plask supports GLB, FBX (version 7100 or later), VRM version 0.0, and PMX formats, with a maximum file size of 50 MB.

Who owns the animations created in Plask?According to the site's FAQ, all copyrights and intellectual property rights for animations created by subscribers belong to the users themselves.